Free Test Phase: New Co-Op Horror Game Uses AI to Mimic Real Players and Turns Mistrust Into a Survival Strategy


The line between ally and enemy blurs into terrifying ambiguity in MIMESIS, an experimental co-op horror game launching into free public testing this month. Developed by indie studio Phasmorphic Games, MIMESIS weaponizes advanced AI to populate its survival scenarios with NPCs that learn, adapt, and deceive like real human players—forcing co-op teams to question every whispered strategy, shared resource, and cry for help.

When Your Teammate Might Be the Monster

At first glance, MIMESIS follows familiar horror co-op tropes: four players scavenge a derelict spaceship (or abandoned asylum, depending on the map) to complete objectives while evading a shape-shifting entity. The twist? Most of your squad aren’t human. Using a proprietary neural network trained on thousands of hours of real player behavior, the game’s AI generates NPCs with chillingly human-like unpredictability. They’ll argue over loot, suggest routes, panic during encounters, and even "make mistakes"—all while hiding their true nature.

"Trust is your greatest vulnerability," says lead designer Elena Voss. "The AI studies player patterns—voice inflections, movement quirks, decision-making habits—and mirrors them. One session, your cautious friend might be a bot luring you into a trap. The next, a bot could sacrifice itself to save you. Paranoia isn’t just atmospheric; it’s core to survival."

Survival by Suspicion

Gameplay revolves around resource scarcity and information warfare. Players collect audio logs, encrypted keycards, and medkits, but sharing them risks arming an AI sleeper agent. Communication is critical, yet voice chat can be hacked by the entity to replay distorted snippets of past conversations. The only counterplay is observation: Does a teammate hesitate before opening doors? Do they avoid light sources? Are their "emotional reactions" too perfectly timed?

Ready to question your own allies?
Join the free test phase on Steam:
MIMESIS: Survive Together. Trust No One.

The AI Behind the Fear

Phasmorphic’s system uses two layered models: one generating macro "personality" traits (e.g., recklessness, altruism) and another simulating micro-behaviors like weapon-switching delays or imperfect aim. During tests, 68% of players couldn’t reliably distinguish AI from humans—a statistic the studio leveraged to amplify tension. "The AI isn’t cheating; it’s roleplaying," Voss clarifies. "It wins by out-humaning you."

Test Phase Access and Future Plans

The free test runs until July 31st, offering two maps and dynamic AI difficulty. Early footage shows players turning on each other after bot-induced betrayals, screaming matches over voice chat, and even self-sabotage—proving MIMESIS’s thesis: true horror emerges not from jump scares, but fractured trust.

Post-launch plans include mod support for user-generated scenarios and an "AI Director" mode, where players design their own deceptive NPCs. For now, the question remains: How well can you lie—or spot a lie—to survive?

MIMESIS is available for Windows via Steam. No release date is set, but the test phase progress carries forward to the full game.

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