Uncharted Territory: Is the Next Tomb Raider Game Closer Than We Think?


The air in the gaming world is thick with anticipation. For years, fans of Lara Croft, gaming’s most iconic adventurer, have been patiently (and sometimes not so patiently) scouring every dusty tomb and digital crevice for clues about her next grand expedition. Since the critical and commercial success of 2018’s Shadow of the Tomb Raider, which concluded the acclaimed Survivor Trilogy, the future of the franchise has been a tantalizing mystery.

But now, a series of cryptic hints, industry murmurs, and major corporate moves suggest that the long wait may finally be coming to an end. The next chapter in the Tomb Raider saga could be lurking just around the corner, ready to be unearthed.

The Silence After the Storm

It’s been nearly six years since Lara Croft last graced our screens with a major mainline title. In that time, the gaming landscape has shifted dramatically. New consoles have risen to prominence, graphical capabilities have leaped forward, and narrative standards have been pushed to new heights. The Survivor Trilogy—comprising Tomb Raider (2013), Rise of the Tomb Raider (2015), and Shadow (2018)—was praised for its gritty reboot of Lara’s origin story, its visceral combat, and, of course, its challenging, puzzle-filled tombs.

Yet, it also left us with a crucial question: where does Lara go from here? The trilogy’s conclusion saw her fully transformed from a vulnerable survivor into the confident, dual-pistol-wielding heroine fans have loved for decades. The stage is perfectly set for a new era of Tomb Raider games that blend the best of the old with the innovations of the new.

The Embracer Effect: A New Dawn for an Iconic IP

The biggest clue to the franchise's future came in May 2022, when the Embracer Group completed its staggering acquisition of Crystal Dynamics, Eidos-Montréal, and a treasure trove of IPs—including Tomb Raider—from Square Enix. This wasn't just a simple corporate handover; it was a seismic shift.

Embracer Group has been vocal about its plans for its new crown jewel. Company executives have repeatedly stated that a new Tomb Raider game is a key part of their strategy, mentioning it alongside other major projects in their portfolio. More importantly, they've expressed a desire to expand the universe across multiple mediums, including the much-anticipated Amazon Studios live-action series and a shared gaming universe.

This corporate backing and clear, focused vision have undoubtedly injected new energy and resources into the development process. Freed from the specific expectations of their previous publisher, Crystal Dynamics now has the opportunity to redefine what a Tomb Raider game can be.

Reading the Tea Leaves: Rumors and Job Listings

Beyond corporate statements, the classic signs of active development have begun to surface. Keen-eyed fans have tracked job listings from Crystal Dynamics that point squarely at a new, major project. Calls for senior level designers with a passion for "player-driven, nonlinear experiences" and "puzzle design" are massive red flags for Tomb Raider fans. Other listings have emphasized experience with "third-person action-adventure" titles and "cutting-edge animation," all but confirming that a big-budget sequel is deep in production.

Furthermore, industry whispers suggest that the game is being built on Unreal Engine 5, a significant shift from the proprietary Foundation engine used in the previous trilogy. This move to a powerhouse, industry-standard engine could allow for staggering visual fidelity, more seamless open-world or semi-open-world environments, and more ambitious physics-based puzzles—the heart and soul of any great Tomb Raider adventure.

As highlighted in a recent industry roundup, the pieces are all moving behind the scenes. A recent report from our friends over at Gameblog dives even deeper into the evidence, compiling all the known details and expert predictions, which you can check out right here. The consensus is clear: development is well underway.

What Can We Expect from the Next Tomb Raider?

While official details remain under lock and key, we can make some educated guesses based on the trilogy's ending and industry trends.

  1. A Unified Lara Croft: This will likely be the definitive, classic Lara—witty, resourceful, and brimming with the confidence of a seasoned adventurer. We expect a protagonist who has the emotional depth of the Survivor era but the swagger and iconic look of the legendary hero.
  2. Larger, More Open Environments: The shift to UE5 and the industry's trend towards player exploration point to less linear level design. Imagine vast, hidden valleys, interconnected ancient cities, and multiple puzzle solutions—a true playground for exploration.
  3. Enhanced Puzzle Tombs: This is non-negotiable. Fans have been clear: they want bigger, more complex, and more rewarding tombs to raid. The development team is surely prioritizing environmental puzzles that are both mentally stimulating and visually spectacular.
  4. A Connected Universe: With the Amazon series in development, the next game could be the first step in building a cohesive "Tomb Raider-verse," potentially introducing characters or plot threads that will cross over into other media.

The Final Artifact

The evidence is mounting. Between Embracer's firm commitment, Crystal Dynamics' active hiring spree, and the constant hum of industry rumors, all signs point to an imminent reveal. While we may not have a official title or release date just yet, it feels increasingly likely that we could get our first look at the game later this year, with a potential release window in late 2024 or 2025.

The torch is lit, the maps are laid out, and the world is waiting. Lara Croft’s next great adventure is coming. The only question left is: are you ready to raid another tomb?


What are you most hoping to see in the next Tomb Raider game? More complex puzzles, a return to classic globetrotting, or perhaps a completely new mechanic? Let us know in the comments below!


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