The gaming world is buzzing with anticipation for Nintendo's next console, tentatively dubbed the "Switch 2" by fans and media alike. While Nintendo remains characteristically tight-lipped, the rumor mill is operating at full capacity, and one of the most exciting claims yet has just surfaced. According to a well-known industry leaker, Capcom is preparing a sweeping initiative to bring its entire modern Resident Evil library—powered by the RE Engine—to the new platform via native ports, including the rumored upcoming title, Resident Evil: Requiem.
The Source: A Credible Voice in the Chaos
The rumor originates from AestheticGamer1 (also known as Dusk Golem), a leaker with a considerable track record regarding Capcom and horror game insights. They have accurately revealed information about titles like Resident Evil Village and various Silent Hill projects in the past.
In a recent post on X (formerly Twitter), they made the bold claim, stating that the initiative includes not just the mainline titles but also the upcoming Resident Evil: Requiem, which is widely believed to be the direct sequel to Resident Evil Village.
The discussion didn't stop there. The rumor quickly spread to popular gaming forums, with the ResetEra thread becoming a hotbed for analysis and speculation. Users are dissecting the potential of the hardware and what this could mean for third-party support on the next Nintendo console.
You can read the extensive community reactions and theories on the ResetEra discussion thread here.
What Does "Native Ports" Actually Mean?
This is the most crucial part of the leak. The current Nintendo Switch hosts several Resident Evil games, but many of the newer, RE Engine-powered titles like Resident Evil 2 Remake, Resident Evil 3 Remake, Resident Evil 7, and Resident Evil Village are only available via Cloud Versions.
These cloud versions require a constant, high-speed internet connection and a subscription fee to play, leading to input lag and a variable experience that many players find unsatisfactory. A "native port," however, would mean the game is running directly on the Switch 2's hardware. This promises:
- Offline Play: Take your horror experience anywhere without needing a Wi-Fi connection.
- Superior Performance: Expect stable framerates, higher resolutions, and drastically reduced input lag compared to streaming.
- Traditional Ownership: Buy the game once and play it, no recurring fees required.
This shift from cloud to native would be a monumental upgrade and a strong statement about the Switch 2's capabilities.
The Library: Which Games Could We See?
If the rumor holds true, the potential lineup for the Switch 2's launch window could be incredibly strong. The "RE Engine" umbrella covers:
- Resident Evil 7 biohazard
- Resident Evil 2 Remake
- Resident Evil 3 Remake
- Resident Evil Village
- The upcoming Resident Evil: Requiem (likely RE9)
- Potentially even Resident Evil 4 Remake
This would instantly give the Switch 2 a robust library of critically acclaimed, modern AAA games from a major third-party publisher—something the original Switch struggled with at launch.
The Implication: A Powerhouse Handheld?
The ability to run the demanding RE Engine natively suggests that the Nintendo Switch 2 will be a significant leap forward in raw power. Titles like RE Village and RE4 Remake are visually stunning and performance-intensive on PlayStation 5 and Xbox Series X/S. For a hybrid portable device to handle them natively, even at lower settings and resolution, points to a machine that could genuinely compete with the current-generation baseline, at least in portable mode.
This aligns with other rumors of the console utilizing NVIDIA's DLSS (Deep Learning Super Sampling) technology. DLSS uses AI to upscale a lower-resolution image, allowing a game to run smoothly at a high internal resolution without the same performance cost. This tech could be the key to delivering a next-gen Resident Evil experience on the go.
For gamers looking to experience these titles in the highest fidelity possible today, a high-quality TV or monitor is essential. For those building their setup for the next generation, considering an upgrade can enhance any console experience.
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A Strategic Partnership with Nintendo
Dusk Golem's mention of a "big partnership with Nintendo" is particularly intriguing. Capcom and Nintendo have a long history, but a deal to bring the entire RE library to the platform suggests a deeper collaboration. This could mean timed exclusives, exclusive content, or a major marketing push positioning Resident Evil as a key franchise for the Switch 2, much like Monster Hunter has been for past systems.
The Bottom Line: Cautious Optimism
As with all rumors, this information should be taken with a healthy dose of skepticism. Until Capcom or Nintendo make an official announcement, nothing is certain. However, the source's credibility and the logical consistency of the claim—given the impending new hardware—make this one of the more compelling Switch 2 rumors to date.
If true, it signals that Nintendo is serious about securing robust third-party support from day one and that the Switch 2 will be powerful enough to handle the most popular modern game engines. For horror fans and Nintendo enthusiasts, the future is looking very, very bright.
I can't say much, but I've heard from a few people now that all the RE Engine Resident Evil games are getting native ports to the Switch 2, including RE9 (codenamed Requiem). They're not cloud versions, they're native. It's part of a big partnership with Nintendo. Take with salt, but yeah.
— AestheticGamer1 (@AestheticGamer1) April 26, 2024
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