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| A screengrab from the State of Play trailer for Little Devil Inside |
It’s a story that has become legendary in the annals of gaming Kickstarters, a tale of ambition, patience, and perpetual delay. The story of Little Devil Inside begins not with a whimper, but with a bang. Back in 1998, brothers Kody and J.J. Lee founded Neostream Interactive in Seoul, South Korea. Originally a multimedia studio, they set their sights on game development, and in 2015, they captured the imagination of gamers worldwide with a stunning Kickstarter pitch.
Their goal was AUD $250,000 to fund a charming, surreal action-adventure game. They smashed that target in days, eventually raising over $300,000. With a release date boldly set for late 2016, the future seemed bright. Fast forward to today, nearly a decade later, and Little Devil Inside remains in development—a prolonged journey that has left backers bewildered and the gaming world watching with a mix of hope and skepticism.
A Timeline of Promises and Postponements
If there’s one constant in the Little Devil Inside saga, it’s the shifting release window. Neostream has, with unfortunate consistency, missed every single deadline they have ever publicly announced.
- 2016: The original Kickstarter launch window came and went.
- 2018: A revised date faded into obscurity.
- 2021 & 2022: High-profile delays, often coinciding with PlayStation State of Play showcases where the game’s intriguing trailers would reignite interest, only to be followed by silence.
In an update posted to their Kickstarter page in April 2023, the developers addressed the "elephant in the room." They cited a return to a "smaller, bonded team" and significant developmental overhauls, including a shift to Unreal Engine, as core reasons for the delays. The message was one of perseverance, but for many, patience had long since worn thin.
Radio Silence and a Glimmer of… Something
Following that 2023 post, Neostream promised "periodic updates." The most recent, from April 2024, was sparse but marked the first official communication since 2020. In it, the team stated: “We know this doesn't and shouldn't justify for all the delays and lack of news but we're still here, have been and always will be.”
The comment section on Kickstarter tells the other side of the story. Dozens of backers express feelings of being misled or even "scammed," with many noting their pledges for physical rewards or PC versions seem lost to time, especially as the company’s focus appears to have shifted.
The Platform Mystery: Where Will Little Devil Inside Actually Launch?
The game’s platform future is another point of confusion. It was prominently featured on Steam Greenlight (a service discontinued in 2017) and once had a strong PC presence. Currently, it is listed as a console exclusive for PlayStation 4 and PlayStation 5, with Xbox and Switch ports also mentioned.
Yet, the official Neostream website still displays a Windows logo, and the PlayStation Store page merely lists it as "announced." This ambiguity has left PC backers, who supported the initial vision, in a state of limbo.
For the latest trailers and official information, backers still cling to the original Kickstarter page.
A Faint Light at the End of the Tunnel?
In their communications, Neostream has hinted at progress behind the scenes. They’ve mentioned engaging in "genuine discussions regarding publishing," suggesting that a final path to market is being charted. The last update also cautioned that while more news would come, it would not be on a regular schedule.
For those eager to play whatever finally emerges, the game is tentatively linked to the PlayStation ecosystem. You can check current prices for the console that may one day host it:
Find the PlayStation 5 Console on Amazon here
Conclusion: A Test of Faith in Crowdfunding
Little Devil Inside stands as one of the most extreme examples of a crowdfunding marathon. It’s a project that clearly has heart and a unique vision—evident in every trailer—but has been hamstrung by scope changes, technical challenges, and perhaps the weight of its own ambition.
While the developers affirm they are "always will be" working on it, the community’s faith is hanging by a thread. Some optimistic souls hope for a 2026 release, a full ten years after its original due date. Others, looking at the track record, are not holding their breath. One thing is certain: if and when Little Devil Inside finally arrives, its development story will be just as talked about as the game itself.
