God of War Greek Trilogy Remake Officially Announced: Kratos Returns to His Bloody Roots

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The original God of War trilogy will see a remake for modern hardware

Sony confirms that the original trilogy is being rebuilt from the ground up, bringing Kratos' epic Greek saga to modern platforms

In a surprise announcement that has sent shockwaves through the gaming community, Sony has officially confirmed that the original God of War Greek trilogy is being remade. The news arrived via the official PlayStation Blog on February 12, 2026, as part of the ongoing 20th anniversary celebrations for the iconic franchise.

The announcement comes just weeks before the March 2026 milestone that marks two full decades since Kratos first burst onto the PlayStation 2 scene, brutally slaughtering his way through the armies of Greece in his quest for vengeance against Ares.

A Remake, Not Just a Remaster

Perhaps the most significant detail buried in the announcement is the terminology used. Sony explicitly refers to a "remake" rather than a "remaster," suggesting these won't simply be the original PlayStation 2 and PlayStation 3 versions running at higher resolutions with smoother frame rates.

According to the Metacritic pages for the original trilogy, those games—God of War (2005), God of War II (2007), and God of War III (2010)—were landmark titles that redefined the action genre. Combined, they hold impressive scores that helped establish the series as one of PlayStation's most prestigious exclusives.

While the post confirms the project is "still very early in development" and asks for patience, the implication is clear: these beloved classics are being rebuilt from the ground up, potentially using modern technology to bring them to the same visual and mechanical standards as the recent Norse entries.

The Return of a Voice

The announcement came with a nostalgic touch, featuring TC Carson—the original voice actor who brought Kratos to life throughout the Greek saga. Carson's involvement in the teaser suggests he may reprise his role in the remake, though Sony hasn't confirmed whether this extends to performance capture or merely promotional appearances.

For longtime fans, Carson's voice is inseparable from the character's identity during his Greek era—a time when Kratos was defined by raw, unfiltered rage rather than the measured restraint of his later years.

Why This Matters: The Greek vs. Norse Debate

The original trilogy's return addresses a criticism that has simmered among the fanbase since 2018's soft reboot. While God of War (2018) and its 2022 sequel Ragnarök earned universal acclaim—both scoring 94 on Metacritic—some players never fully embraced the shift in tone and gameplay.

Reddit discussion from 2020 captured this sentiment perfectly, with one fan writing: "What I loved most was probably Kratos' rage and aggression. Seeing him butcher everything and everyone standing in his way was always so satisfying... The Ghost of Sparta, the God of War, Destroyer of Worlds was picking flowers to save a boar's life at the request of some woman he just met!"

The thread sparked passionate debate about character evolution versus identity preservation. Another user countered: "The 2018 God of War was superior to the Greek Titles in terms of narrative and gameplay. I found the change to Kratos refreshing. Angry Kratos was so played out."

This divide has persisted throughout the Norse saga's success. The remake announcement effectively acknowledges that while the series evolved in exciting new directions, there remains a dedicated audience that longs for the over-the-top, mythological bloodbaths of Kratos' youth.

Preserving Gaming History

Beyond satisfying nostalgic cravings, the remake serves a practical purpose: preservation. The original games, released between 2005 and 2010, are increasingly difficult to access. They require aging hardware—original PlayStation 2s and 3s—that many players no longer own or maintain.

While the games have aged better than many of their contemporaries, thanks to strong art direction and solid mechanics, they undeniably show their technical limitations by modern standards. A ground-up remake would bring them to current-generation hardware, potentially including PC releases for those who don't own a PlayStation 5.

What We Know So Far

Details remain scarce, deliberately so. Sony's blog post emphasizes that the project is in "very early development" and that it will be "a while before anything else can be shared." This suggests we shouldn't expect release dates or extensive gameplay footage anytime soon.

However, the commitment to a remake rather than a simple remaster indicates significant resources are being devoted to the project. Given Santa Monica Studio's current focus on other projects, it's unclear whether they're handling development internally or partnering with an external studio specializing in remakes.

Beyond the Remake: Sons of Sparta

The announcement doubled as a reveal for another project: God of War: Sons of Sparta, a 2D action platformer developed by Mega Cat Studios. Set during Kratos' youth in the Spartan Agoge—the brutal training grounds where Spartan warriors were forged—the game explores his relationship with brother Deimos.

This 2D title, available now on the PlayStation Store, features TC Carson narrating as the adult Kratos, marking his first voice performance for the character in over a decade. While unrelated to the remake, its existence demonstrates Sony's commitment to exploring the Greek era from new angles.

Looking Ahead

For millions of fans worldwide, the Greek trilogy remake represents more than just another re-release—it's an opportunity to experience Kratos' origin story through modern eyes, potentially bridging the gap between the uncompromising rage machine of the past and the weathered, complex father figure of the present.

The PlayStation Blog closed with a heartfelt message: "As we look to the future, we also want to invest in the past and tend to the series' roots that got us to where we are today. We know that remaking the Greek saga has been a frequent request—the genuine, passionate interest from fans to see the original games return is something we're very thankful for."

For now, fans of both eras—Greek purists and Norse enthusiasts alike—have something to celebrate. The Ghost of Sparta is coming home, and he's bringing his blades with him.

What are your thoughts on the Greek trilogy remake? Are you excited to revisit Kratos' bloody origins, or do you prefer the direction the series has taken? Share your memories of the original games in the comments below.



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