Nvidia has released a new update for Quake II RTX, mainly about adding more power and graphical features to RTX.  Quake II RTX is one of Nvidia's many platforms that showcase its own ray tracing technology, and builds on the old Quake game, making it a highly graphical light game that can be played on all cards that support x-ray tracking or even tracking.  Radiology in general from the company (GeForce GTX 10, 16, RTX 20).


New version 1.2, NVIDIA added support for a wide range of new technologies, starting with dynamic resolution scaling support.  This technology is very similar to that found on YouTube and other video sites where the display resolution is automatically adjusted based on your internet speed, and similarly, the dynamic resolution setting adjusts the game's display resolution while playing to provide the best frame rate during the game itself.  Nvidia has also updated the textures in the game significantly.  More than 400 cladding has been reworked, adding more details.


Support has also been added for many reflections and optical refractions, making it possible to create a “hall of mirrors” effect.  NVIDIA also added mobile light effects throughout the game, including underwater light effects, or on metal or glass surfaces.  NVIDIA has also improved the AI ​​AI of the game.  Metal and glass surfaces have been built to show more realism thanks to improvements from the company.  You can download the game for free and try it by logging in to the Steam link on the Steam website.  Find out the rest of the changes and repairs made with the new update.


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