The debate over video game exclusivity has been reignited, putting two competing philosophies for the future of the industry on a direct collision course. The spark came from Xbox President Sarah Bond, who recently suggested that the concept of platform-exclusive games is becoming a relic of the past. However, that viewpoint is facing significant pushback from within Microsoft's own alumni, most notably from former executive Mike Ybarra, who points to the undeniable, continued success of Nintendo as the ultimate counter-argument.
The "Antiquated" Comment That Started It All
The conversation began when Sarah Bond, speaking on the future of Xbox, indicated that the industry is evolving beyond walled gardens. She believes that modern gamers increasingly expect to play their favorite titles across multiple devices and platforms, suggesting that locking a game to a single console is an outdated practice.
This vision aligns with Microsoft's current cross-platform strategy, which has seen former Xbox staples like Hi-Fi Rush and the upcoming Sea of Thieves launch on rival consoles like the PlayStation 5 and Nintendo Switch.
Ybarra's Retort: "Someone Go Tell Nintendo"
Mike Ybarra, a veteran who held several leadership positions at Microsoft and later served as President of Blizzard, was quick to challenge this perspective. Taking to social media, Ybarra didn't mince words, using Nintendo as his primary evidence.
"Someone go tell Nintendo that exclusives are antiquated," Ybarra posted on X (formerly Twitter). His point is a powerful one. The Japanese gaming giant has built its entire business model around a robust lineup of first-party exclusive titles. From the flagship Super Mario and The Legend of Zelda franchises to perennial sellers like Animal Crossing and Splatoon, these games are the primary driver for the Switch's monumental sales success, which have surpassed 140 million units.
"Someone go tell Nintendo that exclusives are antiquated."
— Mike Ybarra (@Qwik) May 10, 2024
Ybarra's critique isn't simply that Microsoft shouldn't release any games on other platforms. In past statements, he has warned that a full-scale cross-platform strategy could severely undermine the value proposition of a new Xbox console. If a player can access all of Microsoft's biggest games on their already-owned PlayStation 5, what is the incentive to invest in the next-generation Xbox hardware?
The Nintendo Blueprint: Why Exclusives Still Sell Consoles
The core of Ybarra's argument lies in the "Nintendo blueprint." While the Switch enjoys support from third-party developers, its ecosystem is fundamentally anchored by exclusive experiences you cannot get anywhere else. Titles like the hypothetical Mario Kart World or Donkey Kong Bananza are system-sellers in the purest form. They create a unique identity for the hardware and provide a compelling reason for consumers to choose that ecosystem over another.
This perspective was echoed by the gaming community in response to Ybarra. In a follow-up post, he engaged with a fan who labeled Nintendo as "old school traditionalism," arguing that their approach remains a savvy business plan because it gives fans exactly what they want on a platform designed specifically for those experiences.
Providing fans with the content they desire is always a savvy business plan.
— Mike Ybarra (@Qwik) May 10, 2024
This isn't about avoiding risk, Ybarra suggests. He points to groundbreaking entries in The Legend of Zelda series, such as Breath of the Wild and Tears of the Kingdom, as examples of how Nintendo constantly reinvents its iconic franchises while keeping them exclusive to drive hardware adoption.
Innovation Within Tradition: The Nintendo Secret Sauce
This philosophy of innovation within a familiar framework is something Nintendo developers have long understood. Ken Watanabe, a former Nintendo developer who worked on titles like New Super Mario Bros., once explained in an interview that the company's magic lies in reusing beloved characters but placing them in entirely new and innovative gameplay scenarios.
For instance, transforming Zelda from a structured adventure into a vast, open-world playground in Breath of the Wild was a monumental risk that paid off. Similarly, a game like the theoretical Donkey Kong Bananza could be used to showcase new, destructible physics engines, offering a fresh experience within a trusted brand.
The Stakes for Xbox's Future
As Microsoft moves forward with its multiplatform experiments, the recent release of Halo: Combat Evolved on PS5 serves as a stark reminder of how much the landscape is changing. The company appears committed to its software-first, service-oriented future, with the Xbox Game Pass subscription service being a central pillar.
However, Ybarra's warning lingers. If the next-generation Xbox console lacks a strong, must-have slate of exclusive games that define its identity, it may struggle to convince gamers why they need to buy the box at all. The debate is no longer about which strategy is "right," but whether a platform can thrive without following the proven path laid out by Nintendo—a path built on the enduring power of the exclusive.
Xbox President says platform exclusive games are "antiquated," and that people are moving past "locking" games to a single platforms, as Xbox continues to release its games on PlayStation and Nintendo pic.twitter.com/HaDIG2uBPX
— CharlieIntel (@charlieINTEL) October 23, 2025

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