Identical Names, Zero Drama: How Two Indie Games Turned a Steam Coincidence into the Year’s Coolest Bundle

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The Piece by Piece Double bundle gets you both games at a solid discount.

What happens when you spend years pouring your heart into a video game, only to discover—just days before launch—that another team across the ocean has given their project the exact same name? For most industries, the answer might involve lawyers and cease-and-desist letters. But in the world of indie game development, two small studios just wrote a different ending.

In a story that has charmed the gaming community, developers Neon Polygons and Gamkat found themselves in an unusually awkward position: they both released games titled Piece by Piece on Steam within 48 hours of each other. Instead of clashing, they decided to collaborate, launching the "Piece by Piece Double" bundle. It’s a move that one developer aptly described as proof of what happens "if you act like human beings about a situation" .

A Coincidence Down to the Letter

The unlikely meeting of minds began on Reddit, where a sharp-eyed user noticed a bizarre coincidence while browsing upcoming Steam releases . They spotted two different games, from two different developers, in two different genres—but with one glaring similarity: they shared the exact same title, word for word.

The first title to market was developed by Gamkat, a UK-based studio, and published by the well-known indie label No More Robots. Their version of Piece by Piece launched on March 11, 2026. It’s described as a "cozy" repair simulation where players take on the role of a fox running a family repair shop, fixing cherished items for a community of forest animals . It currently holds a 93% "Very Positive" rating on Steam.

Just two days later, on March 13, the second game arrived. This version, created by the Canadian student-run studio Neon Polygons, is a literal take on its name: a puzzle-platformer where levels are broken into fragments that players must connect, rotate, and rearrange to progress through 100 handcrafted challenges . Despite being a debut title, it has launched to a perfect 100% "Positive" rating.

To make the situation even more poetic, both games had been in development for a long time. Neon Polygons had a demo available as early as February 2025, while Gamkat’s project was announced during a Wholesome Games Direct . Neither team had any idea the other existed until the final stretch before launch.

"We Had a Good Laugh About It"

For Neon Polygons, the realization was initially terrifying. As a tiny student team, seeing their game’s name attached to a project backed by a seasoned publisher like No More Robots could have spelled disaster. "As a small indie team you might imagine how we felt when we first saw No More Robots’ Piece by Piece," a developer from Neon Polygons commented on Reddit. They admitted they had been "warned about the potential risks in reaching out" to the other team .

But instead of legal threats, they found camaraderie. A representative from No More Robots spotted the Reddit thread and jumped in to clear the air. "The actual situation is that both ourselves and the dev team behind the other Piece by Piece somehow managed to announce the same week of release for both our games, had a good laugh about it together, and then put both games into a Steam bundle together," they wrote .

What could have been a PR nightmare turned into a mutual admiration society. The Neon Polygons team added, "They’ve handled this coincidence with nothing but grace and we’re honored to share the same name/launch week as them. Cheers guys" .

The "Piece by Piece Double" Bundle

The result of this goodwill is the "Piece by Piece Double" bundle, now live on Steam. For $18.57, players get both takes on the theme—a cozy management sim and a mind-bending puzzle platformer—saving 17% compared to buying them separately .

You can check out the Piece by Piece Double bundle here.

This is a rare example of "co-opetition" done right. By bundling their games, the developers have turned a point of confusion into a marketing win. Instead of competing for visibility on the crowded Steam storefront, they are capturing attention together. The story has gone viral across social media, with the post from @QNDZYcom on X (Twitter) garnering massive engagement, noting that the devs "embraced the coincidence" rather than starting a dispute [citation:QNDZYcom].

It’s a move that resonates with players who are tired of corporate infighting. "Not exactly sure how anyone is being 'mislead', but on our side, we’re all happy and having fun with it," the No More Robots representative quipped on Reddit, adding, "It’s crazy to think that if you act like human beings about a situation, it somehow ends up great?? Who would have guessed" .

In an industry often dominated by news of legal battles and trademark conflicts, these two indie teams have proven that sometimes, the best way to win is to share the spotlight—piece by piece.


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